Saturday, November 19, 2011

Tom Clancy's Endwar: WW3 Simulation? Or Sociopath's PipeDream?



Let me start this off by saying that I am a very anti-war person. Despite my liberal disposition on world conflict however, I do enjoys the concept of war.
Because of this, it seems appropriate that Tom Clancy's Endwar, an underrated game with the first effective voice command system on a console be chosen as my first topic.
It's major fault however was the fact that it attempted to appeal to strategy game fans and shooter fans at the same time setting itself on this middle ground, but failed (however admirably) at grabbing the attention of either audience.
But we’re not here for a semi-inspirational tale of a game that tried, but didn’t quite make it. We’re here for the story.

Tom Clancy's Endwar starts off with the world in economic, and political turmoil after a nuclear war between Saudi Arabia and Israel leads to the majority of the worlds oil being destroyed. With oil at a record $800 per gallon, Russia becomes the world's #1 supplier of petroleum, and the nations of the European Union are forced to come together as one to form the European Federation as humanity does a collective face-palm waking up with an international hangover muttering "Oh crap what did we do last night?" The world responds by installing a new international nuclear defense grid making nuclear weapons obsolete.
With three superpowers now in the contest for world biggest douche bag, the United States decides that it should up the ante by building what is basically a space space that can send US Marines ODST style anywhere in the world within an hour, thereby holding up a symbolic middle finger to the rest of the world. NATO breaks up in protest.
It all pretty much goes to hell from there
The Russians, not taking kindly to this over-zealous display of military might organize a terrorist organization which proceeds to attack several European, and American bases and blow up the fore-mentioned space station after hacking in to a EF missile station, which ends up placing the blame on Europe.




Wait, so can this happen?
According to infoplease, Russia is the second largest supplier of oil next to the Saudi Arabia, so Endwar got that part right. It pretty much was all standard fare until the whole nuclear war deal. Saudi Arabia and Israel are both allies tied together in wedlock by their mutual best buddy America, so the chances of them actually fighting are rather slim. Also, it's as if the developers completely ignored the fact that China isn't even mentioned in the story of the games.
Next comes the terrorist organization hired by Russia known as the Black Hand. If they were a pre-existing organization, they would of course have a pre-existing agenda meaning that after the conflict began, they would have played a significant role. If they were Russian operatives, they would have been easily identified after bodies recovered from attacks on bases, thereby catching Russia red-handed. Get it? RED Handed?

"No"
So in the end, if the world ever does decide to have another International Civil War, it most certainly would not happen like what Tom Clancy's Endwar the video game says it would.

The awkward moment when you stop firing your rifle because you realized you're in a giant plot-hole

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